Goal
Destroy enemies before they breach. Survive waves.
Ships
Each hull has different HP, speed, damage, and a unique class ability powered by energy (earned from math +2, kills +1).
Perks (pick 3)
🎯Targeting — math before each shot for preview
🛡Defense — math shields during return fire
🔫Arsenal — special weapons + armory
📦Crates — loot crates on the field (2-3 items!)
🔧Repair — between-wave math for HP/ammo
🚜Mobility — move your tank
👻Ghost Trail — see previous shot path
🏆Accuracy — bonus points for precision
Loadout Swap
Swap perks once/wave free. 2nd swap costs 70% ammo.
Class Abilities
Spend 4 energy on your ship ability, or 3 energy to buy specialty ammo.